Bird Flight is a 3rd person flappy bird related game, it is a game where the player faces multiple obstacles throughout the jungle as a flying bird. Similar to the infamous 'Flappy Bird' bird flight requires the player to pass through hoops distributed along the map.
When a player succeeds in passing through an obstacle it will be recorded in the score. Bird flight is based on high score, there
would be no levels to this game it would be based on the high score of
the person playing, this way one can compete with him/hers friends and
even compete with themselves. I know how games like this operate
considering I have played flappy bird and other games similar to flappy
bird that provide the same concept.
Once the player taps the screen,
the game begins by the bird moving forward automatically and the player
would use the mouse to maneuver right or left in order to go through
loops distributed within the game. If the player misses the loop and or
doesn't manage to fit in time, the game ends and the score of the loops
passed would be displayed afterwards, and then of course a new game
would follow once the player uses the 'continue' option provided. The
setting of this game would be in the Jungle. Just like my bird Ganji the
colors of the bird would be that of the Jenday Conure parrot colors.
There would be no different options for the type or color of bird used
to play in this game.
Key features in this game include;
- The setting of the jungle
- The theme related music
- The suitable coloration of the game
- Easy controls
Genre of this game is arcade, since its based on high score, as well as limited controls.
As I said, the color of the character i.e. Bird will be based on the colors of my parrot, Ganji the Jenday Conure.
As you can see the contrasting tropical colors of this animal are attractive and will aid in good visual content in the game. The coloration is not too complicated.
As mentioned earlier the bird will automatically move forward once the player clicks or taps the screen. The only movement enabled for the player is left and right in order to maneuver in through the hoops. The speed of the forward movement is not too fast, probably around 35 speed in unity.
When the player dies or misses a hoop, a sound effect plays to sound that the game is over, a game over text displays on the screen with the score that the player achieved alongside it. 'Tap to continue' will then show allowing the player to move on and try again. When the player passes through 10 hoops, the hoops will then start to move to side to side making it more difficult as the game progresses.
Sound effects and music will be produced and provided by me to add to the game for good audio content that will set the mood for the player and make the game more fun to play.
Bruh that’s a dope ass parrot. Ganji out here looking Peng. But seriously though love the game idea. I think if designed well it could look sick. But tell me is the camera to the game going to be from the perspective of the bird or is it going to be on top of the bird so the player is controlling the bird? Good stuff bro.
ReplyDeleteIt will be behind the bird, like 3rd person gta
DeleteThis is a really good blog and seems as if you have put a lot of thought into this. I think the fact you are basing the game off Ganji is really cool and also that you are making your own soundtracks to go with the game. What did you mean when you said the game will be in third person? Because when you said third person and a flappy bird type game it left me a bit confused on the camera type. I also think it would be a cool feature to add food in some of the rings now and then and if you can collect that you get extra points. I think this game idea is really cool and its different to what I have seen so far, I would like to see the final project to see how it turned out. Best of luck with this!
ReplyDelete